Sunday, October 24, 2010
Saturday, October 23, 2010
PE6_Flash Examples
Segment 3_Using ActionScript:
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| Screenshot of the flash game created by Angela Dixon |
This is a video game I started making last summer called Squirrel Attack. Although the game is not completed I wanted to share a little background about the mechanics of designing the game. What you are looking at is the coding to make the game function. This code is called ActionScript. According to the dictionary, ActionScript is the scripting language that Flash uses to control objects and movies. Although I still have more work to done with my game I wanted to show the engine of the design that control the function of the game.
PE5:Flash_Example
Segment 2_How to create animation:
I decided to use words to make animation. Just like the directions for creating graphics, I went to the timeline and made layers. Putting each word on separate layers, I used the motion tween to create animation. The timeline will become a light blue color to let the user know that the motion tween is working. After assigning motion tween to each word, then I click and drag in the timeline over to my designating spot, so my words could pop up one at a time. Final, I test my movie to see if it works, if so, then I created an animation movie.
I decided to use words to make animation. Just like the directions for creating graphics, I went to the timeline and made layers. Putting each word on separate layers, I used the motion tween to create animation. The timeline will become a light blue color to let the user know that the motion tween is working. After assigning motion tween to each word, then I click and drag in the timeline over to my designating spot, so my words could pop up one at a time. Final, I test my movie to see if it works, if so, then I created an animation movie.
Friday, October 22, 2010
PE4: Flash_Example
I took the time to learn about how to use Flash CS5. Since Flash has many areas to learn about such as creating graphics, using the timeline animation, and others. I decided to cut my learning process into two segments.
Segment 1_How to create graphics:
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| Screenshot of flash.swf by Angela Dixon |
To design graphics in Flash is fairly easy. The property panel on the right-hand side allows the user to change the dimension, background color, and many other things. The applicator also has templates to set up the stage size for you. Flash has some similar design tools like other applications, so it is not difficult to work with it. Create a new layer before using the drawing tool. Next from the tool bar selects the rectangle tool to create a box. Each time the users create a new graphic they should make a new layer and name it.
Segment 2_How to create animation:
I decided to use words to make animation. Just like the directions for creating graphics, I went to the timeline and made layers. Putting each word on separate layers, I used the motion tween to create animation. The timeline will become a light blue color to let the user know that the motion tween is working. After assigning motion tween to each word, then I click and drag in the timeline over to my designating spot, so my words could pop up one at a time. Final, I test my movie to see if it works, if so, then I created an animation movie.
Sunday, October 17, 2010
PE3_Illustrator
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| Screenshot of a process layout created by Angela Dixon |
PE2_Photoshop
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| photo from my daughter's graduation |
Since this program requires images with our posting, I thought Photoshop is a handy tool to use for pictures. This is a picture that I took at my daughter's graduation. I wanted to see if I could make her photo color and everything else black and white. This is the beginning process of me manipulating the photo.
PE1_AfterEffects
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